The REGIMENT Army Builder is the central web-based tool for force organization and army list creation. It is designed to ensure legal unit composition and facilitate the export of data for both physical and digital play.
1. Force Construction Workflow
To build a legal list for the Regiment Open Alpha, follow these steps in sequence:
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Select Faction: Choose your army's faction from the primary menu or top dropdown menu to load the relevant unit rosters.
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Define Point Limit: Input the maximum points allowed for the engagement. Below are two examples commonly used for Regiment games.
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500 Points: Recommended for learning games and small skirmishes.
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1000 Points: The standard game size for normal play.
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Assign Army Leader: Every army requires one designated Leader. Note that Leaders must be attached to a valid unit; the builder will highlight restriction requirements (e.g., "Must be attached to Infantry").
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Select Units: Populate your list with units. The builder automatically tracks Percentage-Based Caps (Min/Max limits) for each unit type to ensure the force remains within faction-specific organizational constraints.
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Select Cards: Finalize your force by choosing your Mission and Support cards.
2. Data Export Options
Once your force is complete and verified, the builder provides three primary methods for utilizing your list:
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Simple Text File: A lightweight and short summary of unit names and point costs.
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Detailed Text File (Printable): A comprehensive dossier containing all necessary unit stats, keywords, and abilities. This format is optimized for printing and is intended for use in physical tabletop games.
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TTS Code: A serialized data string used to integrate with the Regiment Tabletop Simulator (TTS) Mod. This code allows for the automated spawning of miniatures, cards, and components in the digital environment.
3. Saving and List Management
Currently, the system uses a Share Code architecture for list persistence:
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Share Codes: Clicking the "Share Code" export option generates a unique code. This is currently the only method for saving or sharing lists. Players should save these codes locally to avoid re-inputting units in future sessions. They can be pasted into the main menu screen to restore a previously made army.
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Roadmap: Native account support is currently in development. Future updates will allow players to save, name, and archive multiple army lists directly to their site profile without being forced to use Share Codes.