Regiment

REGIMENT is a free, print-and-play tabletop wargame focusing on vast combined-arms battles using epic-scale miniatures. Build your army, command your forces, and recreate epic conflicts across the galaxy.

Aggressive Mission
Briefing
A force caught in a deadly crossfire must hold their ground against a coordinated pincer attack.
Deployment & Setup
Place 3 objective points (on the vertical centerline) as shown on the deployment map. Red player deploys all units first.
Scoring
Starting at the beginning of Round 2, players score victory points for each objective point they control during the End Phase. The Blue player scores 2 VP per objective, while the Red player scores 1 VP per objective.
Special Rules
During Round 1, all Red player units suffer a -1 penalty to their Command rolls.
Deployment Map Deployment Map for Ambush

Strategic Objective: Defend or seize a central line of control under asymmetrical deployment, scoring, and command conditions.

Strategy Tips: The Red player should prioritize durable infantry units capable of using the Dig-In action to hold the central objective points against the incoming pincer attack. Because Red must deploy their entire army first and suffers a -1 penalty to Command rolls during Round 1, they should plan for limited action economy early in the game and focus on establishing a defensive perimeter that can survive a more optimal Blue deployment. The Blue player possesses a significant scoring advantage at 2 VP per objective and should use their second-turn deployment to place high-output offensive units where they can immediately threaten Red’s most vulnerable assets. Blue must maintain high aggression to push Red off the centerline quickly, as the mission's scoring structure heavily penalizes passive play from the attacking force.