Regiment

REGIMENT is a free, print-and-play tabletop wargame focusing on vast combined-arms battles using epic-scale miniatures. Build your army, command your forces, and recreate epic conflicts across the galaxy.

A Shoot Action defines a Simple Action that authorizes a Unit to resolve Ranged Combat against a designated Enemy Unit. To satisfy the technical requirements for this action, the player must verify three spatial variables: Line Of Sight, Firing Arc, and Range. A valid Trace must be established from the designated front edge of the attacking Unit Base to any part of the Target Unit footprint. The Target Unit must reside within the 180-degree Firing Arc extending from the front edge of the attacking Unit Base. Measurement is conducted using the Unit Base as the absolute mechanical authority. Engagement is authorized if any portion of the Target Unit Base resides within the maximum Long Range bracket specified on the Unit Profile.

  • A Unit is restricted to a maximum of one Shoot Action resolution during a single Activation.
  • Visibility is categorized as reciprocal; establishing a Trace to a Target Unit automatically grants that Target Unit Line Of Sight to the Attacker, unless the Attacker possesses the Indirect Keyword.
  • Technical verification of distance is performed by selecting any point along the attacking front edge and any point on the Target Unit Base.
  • Any Target Unit located entirely beyond the maximum Long Range limit is categorized as Out Of Range and is ineligible for nomination.
Related Topics: Actions, Attack, Ranged Combat, Firing Arc, Range, Line Of Sight