A secondary layer of energy shielding. After rolling defense dice to save hits, the defending unit may pick up and re-roll up to a number of failed save dice equal to their Shield X value (1, 2, or 3).
A die can never be re-rolled more than once. Shields are resolved after any automatic Armor X saves have been applied.
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Does Anti-Armor negate my Shields re-rolls?
- No. You still get to roll your saves and re-roll your failures, but you must meet the increased target number imposed by the Anti-Armor penalty
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If I have Shields 2 but only failed 1 Save, can I "save" the other re-roll for later?
- No. Shield re-rolls are checked and spent per individual attack resolution. They do not carry over to future attacks.
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Can I use a Tactical Point (TP) to change a die result after I have re-rolled it with Shields?
- Yes. You may re-roll the die first, see the result, and then spend a TP to flip it to a 6 if you still failed.