Regiment

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Volley Fire defines a Complex Action that authorizes a Unit to resolve a Ranged Combat attack with increased lethality and permits the Unit to increase its Ranged Attack Dice Pool by one die per remaining Unit Base..

The resolution of this Action requires the expenditure of exactly 2 Action Points. All standard requirements for Target Nomination, including verification of Line Of Sight and Firing Arc validation, must be satisfied prior to the casting of dice. Technical verification of distance is resolved by selecting any point along the front Firing Arc of the Attacker and any point on the Target Unit Base to verify weapon Range. Volley Fire represents a Unit focusing entirely on accuracy and fire saturation from a fixed position.

  • Volley Fire is restricted to the engagement of a single designated Enemy Unit residing within the Attacker's weapon Range and Firing Arc.
  • Units currently possessing a Shaken Token are strictly prohibited from declaring or resolving the Volley Fire Action.
  • The additional dice provided by this Action are categorized as bonus dice and are included in the Attack Pool before the application of situational Target Modifiers or the expenditure of Tactical Points.
Related Topics: Shoot Action, Actions, Modifiers, Ranged Combat