Tactical Utility: This asset serves as the primary mechanical counter to high-density defensive formations. Because the Blast keyword negates Cover bonuses it is very effective at hitting units that are positioned in Area terrain or Dug-In. The Double Card (Wide) footprint is large enough to threaten multiple independent units and force an opponent into maintaining a looser formation.
Best Practices: This asset is best utilized against clusters of enemy units or high-density infantry formations positioned on objectives. Due to the 7+ availability requirement, players should ensure they have Tactical Points available to spend if the initial roll fails to meet the target.